Smallgoodblog
Jul 29 / 12:08am

Thoughts on Designing for iPad

The iPad is an intimate experience for a user. The direct touch input removes a layer of abstraction, and that’s a really big deal. In this way, it was like going back to design for print – when you push it with your finger, it moves! – but it’s utterly unlike print in every other way imaginable.

Lovely succinct piece by Derek Powazek on his first impressions designing an app for Apple's iPad. It's nice to see this ongoing iPad commentary from designers as they happen -- again and again the impression seems to be of a new platform with entirely new rules.

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